Gen 4 Pokémon League Interest Thread
After a bit of talk, and mulling the idea over for quite a bit, asking myself and a few others whether or not it would be worthwhile to at least put up an interest thread for this, I decided to just say “Why not?” and ask. Basically, I wanted to gauge interest for a league-style setup played out in Generation 4 Pokémon games. I’ll list the details for the league in more detail below.
Why Gen 4?
I know that one of the first questions likely coming to mind is “Why not the newest Generation of games with Black and White?” The answer is fairly simple: Dream World. Dream World has done some fairly odd things for the world of Pokémon from the angle of team building, primarily in that the Dream World’s Pokémon are unreliably random, and in that some of the Dream World Pokémon, such as Speed Boost Blaziken, are vastly overpowered in regards to their abilities. Gen 4 both allows people to have more control in being able to actually do everything in-game, and Gen 5 is still a mess when it comes to what is and isn’t overpowered.
Why not just say “No Dream World Abilities” and still use Gen 5?
We are not Nintendo. We can’t police that. Other things are easier to detect, however, and while we will operate on the honor system for a few things here, we cannot accurately police “No Dream World Abilities,” in the case of, say, Alakazam who got Magic Guard, because without having a Pokémon with Trace as an ability explicitly copy the ability, it comes down to one combatant saying “He had a Magic Guard Alakazam with Life Orb!” and the other saying “No, it was an Inner Focus Alakazam with Wise Glasses!” It becomes a “He said, she said” story, and that just makes things no fun for anyone involved, especially those who have to resolve it.
You mentioned needing the honor system. What rules are you using?
The rules we are adopting are fairly simple, and are as follows:
Evasion Clause – No moves or items used to increase Evasion are allowed (Moves: Double Team, Minimize, Acupressure; Items: Brightpowder)
Species Clause – Only one Pokémon of any given species can be included on a single team.
Name Clause – No Pokémon can have the name of a different Pokémon (i.e. a Gyarados named Starmie).
No “Hax” Items – Items which activate solely on luck are prohibited (Items: King’s Rock, Quick Claw, Focus Band, Razor Claw, Razor Fang).
Pokémon Ban List – In order to ensure competitive fairness, the following Pokémon will be restricted from use:
Arceus (all plates)
Deoxys (all forms)
Giratina (all forms)
Shaymin (Sky Forme)
ANY AND ALL HACKED POKéMON!
How does the league work?
The league operates on a fairly casual points-based system, and would run for up to 8 weeks (as participation dictates; if interest holds beyond that, a second iteration could be put into effect). Participation is not mandatory, but based on participant desire.
Points are gained in weekly stretches, or “rounds,” in which each trainer may have a casual match with each other available trainer within the league once (or more than once, but only one match will count toward the week’s points). All matches will be automatically scaled to Level 50, and will be best 2 out of 3.
- 1 Point for match participation
- 3 Points for match win
- 1 Point for match draw
- 5 Points for Leader defeat
- 8 Points for Leader defense
At 15 Points gained, a trainer may elect to become a gym leader, claiming a type of Pokémon and building a gym of that type. Other trainers of the league may, rather than challenge a Leader as a casual trainer for the week, challenge the Leader’s gym team for a larger risk and reward for the week. Leader battles must have one Leader and one challenger (no Leader vs. Leader battles). Leader types are available on a “First come, first serve” basis.
Reporting Wins and Losses
Initial reporting the results of a match is the responsibility of the winner of the match, and the loser of the match is responsible to confirm the result. Unreported matches will not be counted toward Points for the week. If a match is reported, yet unconfirmed, the victor will receive his or her Points for participation and victory, but the loser will not receive his Point for participating.
What do the Points lead to?
At the end of the League’s duration, the trainer with the most amount of Points is crowned the League Champion, and there will be an in-game prize to be negotiated upon completion (mainly because the Champion will have some direct say as to his or her prize).
If you would like to express interest in joining such a League, or have further questions as to its structure, please comment below. I would like to have around ten to twelve individuals interested before beginning the League, though the League will accept late comers, should more be interested once we get rolling. The more, the merrier.