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      Welcome!   03/05/2016

      Welcome, everyone, to the new 910CMX Community Forums. I'm still working on getting them running, so things may change.  If you're a 910 Comic creator and need your forum recreated, let me know and I'll get on it right away.  I'll do my best to make this new place as fun as the last one!
Aura Guardian

NP Friday March 25, 2016

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The return of chibis!

Yeah, Grace's reaction in the third panel was pretty much mine to when I first played. "There's no way a post apocalyptic town with medical supplies that may as well be the equivalent to the wild wild west could have fixed up a bullet to the head from pretty much point blank range, the brain should have been mush."

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1 hour ago, Scotty said:

The return of chibis!

Yeah, Grace's reaction in the third panel was pretty much mine to when I first played. "There's no way a post apocalyptic town with medical supplies that may as well be the equivalent to the wild wild west could have fixed up a bullet to the head from pretty much point blank range, the brain should have been mush."

Unless the bullet was made of pitifully soft material, that is.

Regardless, the plot in a first person shooter is almost always laughable, even when roleplaying elements are added to the point of over-saturation.

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I remember one Game Theory episode from when I would watch it that concluded that at that angle, the Courier was probably hit in the forehead, in a very thick part of the skull. With some decent medical care to deal with a concussion, fracture and possible infection, along with seriously putting the L in SPECIAL, it could be realistically survivable. Besides the fact that lightly armored people can tank hails of pistol fire in the game itself.

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@Tuxfanturnip that avatar is totes adorable.

Also, I'm pretty sure that it was also mentioned in something Game Theory adjacent that surviving said double-tap would explain the Courier's abrupt personality shift.

 

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It's a video game, some suspension of disbelief is needed, and surviving an otherwise deadly injury if it happened in real life would not break it. Though some handwaving might be necessary.

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1 minute ago, partner555 said:

It's a video game, some suspension of disbelief is needed, and surviving an otherwise deadly injury if it happened in real life would not break it. Though some handwaving might be necessary.

A certain image of Grace in the comic shop springs to mind.

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15 minutes ago, partner555 said:

It's a video game, some suspension of disbelief is needed, and surviving an otherwise deadly injury if it happened in real life would not break it. Though some handwaving might be necessary.

Yeah...but there are better ways to work with your audience than having you be shot in the head within nearly arms distance and surviving though, while still trying to play it off as a big deal. I feel you don't get to play both sides of that one. ~shrug~

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I Like the Chibi look Dan uses.  Especially for Grace.

I Like the idea of spin-off comic for the game related stories.  I know Dan has a lot of game related story ideas and those stories can be useful for explaining a character's mental or emotional background and development.  But I also understand that a lot of readers quickly tire of watching others play video or card games.  So a separate comic for those stories may be a good idea, provided it does not cause more delays to the regular story and/or NP comics.

And isn't it obvious why she didn't die after getting shot?  Grace can't die until someone lops off her head with a big old sword.  (No, wait, I was trying to use that theory to explain Tedd.  Never mind.)

 

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21 hours ago, Arcanimus said:

Regardless, the plot in a first person shooter is almost always laughable, even when roleplaying elements are added to the point of over-saturation.

It's not like if first person shooter NEEDS plot.

21 hours ago, Tuxfanturnip said:

Besides the fact that lightly armored people can tank hails of pistol fire in the game itself.

Exactly. Obviously, bullet woulds are not that big deal as in real world. ... maybe mutation caused by radiation?

21 hours ago, Arcanimus said:

Also, I'm pretty sure that it was also mentioned in something Game Theory adjacent that surviving said double-tap would explain the Courier's abrupt personality shift.

You mean the personality shift from NPC to PC? Makes sense. If person starts suddenly behave like most PCs, he would be declared mentally ill.

15 hours ago, Pharaoh RutinTutin said:

I Like the Chibi look Dan uses.  Especially for Grace.

Agree, but only because he uses them sparely. I imagine it would grow old quickly otherwise.

15 hours ago, Pharaoh RutinTutin said:

I Like the idea of spin-off comic for the game related stories.  I know Dan has a lot of game related story ideas and those stories can be useful for explaining a character's mental or emotional background and development.  But I also understand that a lot of readers quickly tire of watching others play video or card games.  So a separate comic for those stories may be a good idea, provided it does not cause more delays to the regular story and/or NP comics.

I suspect Dan also get tired of writing and drawing such stories. I mean, I wouldn't be so sure he shortened the tournament just for readers. Videogames may last longer, especially if he does several different ones, but creating a separate comic for them might be overkill.

 

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22 hours ago, Arcanimus said:

Unless the bullet was made of pitifully soft material, that is.

EAT .44 MAGNUM MARSHMALLOWS! :demonicduck:

Regardless, the plot in a first person shooter is almost always laughable, even when roleplaying elements are added to the point of over-saturation.

Such as the plot of the first Half-Life game. Extremely popular FPS, but the plot is somewhat... incoherent at best. Ross Scott's excellent serial Freeman's Mind spends a good deal of time making fun of some of its worst inconsistencies. (If you should happen to try it, the first three episodes are the slowest due to basically being the very long trailer of the game, but after that it speeds up and never slows down till the end. Be warned: it is LONG. Also, you may risk laughing. A lot.)

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1 hour ago, hkmaly said:

It's not like if first person shooter NEEDS plot.

It's really nice when they have them and are actually good though.

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9 hours ago, Pharaoh RutinTutin said:

In Star Trek The Motion Picture, Mr Checkov described Mr Spok's shuttle as a "Courier".

Grace still needs some intense Trek coaching.  How has Susan neglected this for so long?

To be fair, Star Trek is bigger than Star Wars. Grace might not watched all off it and still spent more time on it than on Star Wars.

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2 hours ago, hkmaly said:

To be fair, Star Trek is bigger than Star Wars.

How, exactly?

Endurance? How about strength or luck?

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Star Trek is bigger in the sense that there are some six hundred episodes among the five television series, so watching them all on any reasonable sort of schedule for somebody who has school, a job, and a love life would take several months.

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Watching TNG twice is going to take three months if watching an average of four episodes per day (counting double-length episodes as two apiece). Watching all six hundred episodes from five series will take five months at four episodes per day.

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Well, Elliot did have over 6 months since he started doing the review show with Susan to watch it all. There were probably a few binge sessions (at least 8 episodes) on the occasional weekend/day off, and since he'd be watching the DVDs, there'd be no commercials so each episode is more like 40-45 minutes each., could get 4 episodes in 3 hours easy. heck, if you really wanted to, you could start around 9am, watch 4 episodes before lunch, 4 more before dinner, and 4 more after dinner and you'd be done half a season in 1 day. Assuming Elliot has 2 days off from work during the summer in which Sarah happens to be doing lab assistant stuff with Tedd, there's 1 season, during the other 5 days, 3 of those is spent watching 4 episodes each, the other 2 are days him and Sarah were able to get together. He could watch the entire series of TNG in 5 weeks. If he kept the same pattern, Elliot could almost watch it a second time before school started up again, he might have to spread out the last 2 seasons over a couple more weeks to accommodate homework as well.

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17 hours ago, Stature said:
19 hours ago, hkmaly said:

To be fair, Star Trek is bigger than Star Wars.

How, exactly?

13 hours ago, ijuin said:

Star Trek is bigger in the sense that there are some six hundred episodes among the five television series, so watching them all on any reasonable sort of schedule for somebody who has school, a job, and a love life would take several months.

Star Wars have six movies. Star Trek also have some movies, but we can omit them from computation just to make it simpler.

(Sure, there are Clone wars, but even with them Star Wars is shorter - AND we have no indication that Grace watched them either.)

8 hours ago, Scotty said:

Assuming Elliot has 2 days off from work during the summer in which Sarah happens to be doing lab assistant stuff with Tedd, there's 1 season, during the other 5 days, 3 of those is spent watching 4 episodes each, the other 2 are days him and Sarah were able to get together. He could watch the entire series of TNG in 5 weeks. If he kept the same pattern, Elliot could almost watch it a second time before school started up again, he might have to spread out the last 2 seasons over a couple more weeks to accommodate homework as well.

There is a slight possibility Elliot did NOT literally watched every episode twice.

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Okay, from what I've been told, there was one person in charge of all the "seduction dialogue" but they don't remember who did it because that game is pretty old.

However, what this DOES tell us is that there was, for a brief period of time, a Seduction Specialist on the staff.

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