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Welcome! 03/05/2016
Welcome, everyone, to the new 910CMX Community Forums. I'm still working on getting them running, so things may change. If you're a 910 Comic creator and need your forum recreated, let me know and I'll get on it right away. I'll do my best to make this new place as fun as the last one!
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Everything posted by Matoyak
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Um, I don't really understand what that means. Metal? Are they putting gold leaf in their flags? Stitching metal daggars to the cloth? Are they saying you can only have a black or white background, rather than, say, blue on red, or green on yellow? Yeah, the wording on that is not the best. Ambiguous without more information. I'm not certain that this clarified things for me, but it's approaching doing so? I might just be very tired, and tomorrow will read this and get it clearly, but as it stands...
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That's how ours is. And Pokémon Go alone can run through all the allotted monthly data within two weeks. Data is very expensive, so we had to set ours rather low.
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Well, I wasn't saying they weren't going to be selling DVD movies or games or what have you, though it really wouldn't surprise me to see them phase those out as well relatively quickly in favor of Bluray. I was talking blank, storage DVDs, the kind you burn things onto.
- 39 replies
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- grace
- video games
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Flash media is what he said they'd be shifting towards. Like SD cards and suchlike.
- 39 replies
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- grace
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Not being sarcastic, but is it? I had to purchase some DVDs for a school project last fall and the manager of the electronics department at my local Walmart told me they won't be stocking DVDs starting Spring 2017.
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- grace
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I think the implication was the other way 'round. That she was the one who pressured or tricked or forced him. I don't think either is at all likely.
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Usually DLC for non-phone games are between 5 and 30 dollars, depending on the content. Small cosmetic items generally range between $1 and $15, again based on the amount of content (Or the licenses being used. A Han Solo skin would cost more than turning Akuma's vest pink, for instance). Often you'll see packs of cosmetics for larger amounts of money, rather than individual costumes for smaller. It is generally always very clear what you're purchasing...the appropriateness of the pricing is a bit more hit and miss. And then there are the things where the DLC is intended for the main game, but can't make it in for a variety of reasons (Cut content that they want to put back in being one, where they leave hooks for it in the base game). Then there's the more malicious times where it's cut intentionally, and actually done before the game goes Gold... (Though this doesn't happen nearly as often as people like to gripe about. It certainly DOES happen, though. Assassin's Creed 2 did this. I believe one of the Dragon's Age games did it as well). And most commonly is when the game goes gold and can't be changed, but the devs still have 2-4 months between when the game went gold and when the game releases, so they work on the first DLC content during that time, and have more content available for purchase during the release window of the game. (This often gets labeled as the previous by conspiracy theorists). Phone games are a bizarre bundle of Other Issues, and generally fall into "micro transactions" rather than "DLC Purchase", though lots of people have begun conflating the two.
- 39 replies
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- grace
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Discussions regarding Pacing, Scheduling and Fanservice
Matoyak replied to partner555's topic in General Discussion
As someone who tends to be slightly turned off by the Jessica Rabbit body type, I'm also relatively happy with this month.- 124 replies
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- fanservice
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Not in the normal Deus Ex world, no. Maybe in Dan's version?
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- cool robot person
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Dan's replacement. No, he never asked for it. At any point.
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- cool robot person
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I'm a bit surprised that Dan hasn't mentioned Dishonored yet as a game that doesn't require killing in it. It's a better example than Deus Ex, as there is nobody you're required to kill. It's a somewhat difficult run to do, though.
- 17 replies
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- grace
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I'm pretty sure I've seen Dan say that one's definitely not canon, though I of course can't find it now that I need to.
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I've always been of the opinion that real life passage of time should be factored in when writing something released in the vein of webcomics. Not to say that the two should be lockstep with each other, or that they should be related to each other with a function or equation or something, but that when plotting out the story it should be taken into account how long it's likely going to take to tell. Don't pack 10 different storylines into one comic day, for instance (Something I've seen done before). You have direct control over the story and can change it around how you need. If a bomb is going to blow up, you can control how long they have to know about it before the timer itself shows up, and you can do a lot of your stories then. Once the timer shows up, it can't be 10 minutes for 3 months, that really detracts from the urgency of the story, which is the effect one is going for with a timer like that. The medium should be a part of the story being told, and the release times of subsequent chunks of the story will affect the pacing of its consumption, which has an effect on the pacing of the story itself in the minds of the readers.
- 53 replies
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- comic time
- lisa
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~raises hand~ But you'd need to give me several million dollars and a team of at least 12 people, and about 2-3 years. Then you might get something a few hours in length. If you wanted something as good feeling and open world as Mirror's Edge: Catalyst or Assassin's Creed 2, only Crazy Taxi instead of story you're talking between 20 and 500 people, a different game engine (Unity could theoretically work, but it'd be a bit painful), between 10 and 60 million dollars, and 3-4 years. It's a complex problem. To get parkour feeling right is TOUGH.
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If you're wanting to get back into fantasy and speculative / science fiction, a good place to start nowadays would be with Brandon Sanderson (I'd recommend Mistborn). All of his books have a core element of mystery to them, some kind of puzzle to figure out, and a lot incorporate aspects of thrillers and suspense works.
- 52 replies
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- wizards named harry
- lisa
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Hmm. Let's answer these in order: I don't believe so. The call quality is so good I suspect it might do this by default. (Seriously, there's normally so little static and background noise that my friends and I often have to do checks to see if someone's there if they haven't spoken in a while). Unfortunately not. She seems like she'd be a fun person to hang out with. Discord is new enough that I suspect this hasn't happened yet. It was in alpha when I picked it up late last year, and I suspect it's still in alpha, though I can't find anything saying such.
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Because there may be something other than the VG aspect of the comic, you know what the forum is about, that I feel like commenting on. Doing that is very different than doing this: In one you're commenting on something else. In the other you're saying "I don't understand this and I don't want to."
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Discord is surprisingly good for a program that iirc is still technically in alpha. (It might have gone into beta since I started using it, though?) I'd recommend Discord if you ever try it out. Way better than Skype.
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Then maybe just don't comment on it? What, do you need to be under 28 to enjoy video games or to want to help someone understand what the joke in the comic is based around them when someone expresses their lack of knowledge in it? ~rolls eyes~
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Well, D.Va is one of the characters the devs are going to be fixing the balance of soon. They haven't figured out whether they want to up the damage of her Ult, or up her survive-ability outside of her mech last I heard. So yeah, it's a bit weak at the moment afaik.
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Yeah, I didn't get that it was Elliot either until the commentary. (Also, welcome back!)
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I can see where howdy would have started off as "how do you do?" then getting shortened to "howdya do?" then again to "howdy?". That is the etymology as I understand it, yeah. Some people nowadays just use it as another "hello", though. Dan mentioned on Tumblr that he was aware of an issue in today's comic related to the definition of polyamory in it, and that he'd be addressing it in the next comic. I suspect this is what he's talking about.
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The way my Southern relatives explain it is like this: You - one person Y'All - one - four people All y'all - five or more people ~nods~ It'll depend on the person, and where in the south one is located. Even here in Texas I see wide disagreement on it. (Even words like "Howdy?" have disagreement. Some view it as a general "hello" and others view it as the question it is "How are you doing?". [Guess which one I subscribe to. ])
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Then what's "all y'all"? That might could be plural. Yeah, this is actually a point of contention. Y'all can be (and is frequently) used on a single individual, with "all y'all" being used for a group. I personally only occasionally use "all y'all" and instead just use "y'all" as both plural and singular. ~shrug~ Sometimes I also just say "you".
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Grace is dressed as / cosplaying as D.Va from Blizzard's new class-based multiplayer first person shooter (In the vein of Team Fortress 2) Overwatch. (A game I have yet to play at all). http://overwatch.gamepedia.com/D.Va is the information on her, and here are a few more images of her in the spoiler. Dan seems to have gotten the feel of the character quite well for Grace's outfit there: Yes, very much so. EDIT: Good lord, this forum... So spoiler tags will cover the entirety of the rest of your post it seems, ignoring the closing tag. You have to go into the source mode and cut the two closing divs out and move them up to where you actually want your spoiler to end.