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Welcome! 03/05/2016
Welcome, everyone, to the new 910CMX Community Forums. I'm still working on getting them running, so things may change. If you're a 910 Comic creator and need your forum recreated, let me know and I'll get on it right away. I'll do my best to make this new place as fun as the last one!
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Showing results for tags 'susan'.
Found 275 results
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https://egscomics.com/comic/party-083 So how does Tyrone fit into the One True n-some? Limited sitcom hijinks? How does one "limit" sitcom hijinks? And Wednesday's comic was party-081, what happened to 082?
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http://egscomics.com/comic/party-081 Ok. Ashley, your time for fun is up. I suspect it will get more serious now. Now, based on panel 5, Diane did NOT expected Tedd will be girl but recovered quite quickly. Also, yes, there is nothing remarkable on what Tedd is wearing. It's almost as if Dan wanted something he can draw quickly However, I think that Nanase changed her hair more than Tedd. Also, there is LOT of hair changes in EGS ...
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https://egscomics.com/egsnp/parable-028 Giving a potential customer a free sample is often a way to encourage a sale But you risk the potential customer being so distracted by the shiny new toy that they will not sit still for you to describe what else in in the catalogue
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http://egscomics.com/egsnp/parable-027 Yeah he totally wanted to sell her weight loss potion next. Now, reduced density with increased volume and same MASS would make you lighter because of buoyancy. However, some body parts having bigger volume would definitely reduce your mobility unless anti-collision algorithm cheats. Regarding the height ... well, the perception of how fast you are depends roughly on how many multiples of body-related sizes you move by. Like, if walking, the actual distance depends on number of steps and length of legs. With longer legs, you travel bigger distance in same number of steps, but due to it being same number of steps it FEELS as same speed. That's why bigger animals seems to move slower despite not being actually that slow. And in extreme case ... I saw a video of big asteroid falling on earth. It looked as moving very slow ... despite falling with speed about 30km/s. It's just that during that second, it moved just like one tenth of it's radius, so ...
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http://egscomics.com/egsnp/parable-026 Pies were foreshadowed.
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http://egscomics.com/egsnp/parable-024 ... from zero to maxed out every 5 minutes ... I see she didn't wanted to leave anything to chance. How long did she needs to go from zero to maxed out MONEY? Also, cosmetic might be interesting, but she wanted to buy the experience boosters didn't she?
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http://egscomics.com/egsnp/parable-025 This reaction from Rich and Larry is not unexpected, IF they happen to be Ferengi...
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https://egscomics.com/egsnp/parable-022 Arthur, it's time to punch in from your break and punch out for lunch
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http://egscomics.com/comic/party-077 Ten thousand questions not asked.
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https://egscomics.com/egsnp/parable-023 The glasses work well on Susan Maybe that could become a thing in canon?
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https://egscomics.com/egsnp/parable-021 Stop Hammer Time
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https://egscomics.com/egsnp/parable-020 I never thought of Elliot as being particularly "Metal"
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https://egscomics.com/egsnp/parable-019 So a Player Character who is not interested in romantic entanglements is expected to select an essentially generic Non Player Character as a romantic partner? This character will end up resembling...? Elliot Justin Tedd Tensaided Rich Principal Verrückt Jeremy?
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http://egscomics.com/egsnp/parable-018 Turn's out this outift has the same affect on people as the Zatanna oufit I suggested would have. Well that combined with Susan's purity. But Dan did imply that clothing "attractiveness" could get ridiculous in Fable 2.
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http://egscomics.com/egsnp/parable-017 While having so much money you don't notice if you bought anything is nice, there are higher targets: 1) Find if the money counter is four byte long and what happens on overflow 2) Find if the money counter is eight byte long and what happens on overflow 3) Find if the money counter is DOUBLE FLOAT and what happens on overflow ... ok, I guess it must be special kind of game where the amount of money would be better shown in scientific notation ... but yes I know few. Sure, those are idle games and are programmed in way there is still something you don't have enough money to buy at the point where the game engine is crashing, but still, tredecillion is nice number ...
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http://egscomics.com/egsnp/parable-016 "Hey, listen!"
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https://egscomics.com/egsnp/parable-015 Is this some sort of alternative to bathing of which I had been unaware?
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http://egscomics.com/egsnp/parable-013 I'm not surprised. Most games will punish you for playing them differently than you are supposed to, not reward ... all rewarding ways to play differently than you should are labeled cheats and "fixed". BTW, this will likely be talked about more in later comics, but ... note that sometimes it's not worth to balance the game too much. Sometimes it's OK when there is point in game after which you basically no longer need to care about something delaying your progress before. It just means in that stage, there is something else delaying you. Or maybe you already won and are expected to start another game at higher difficulty. And we already mentioned that being too realistic would make the game unplayable, right?
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http://www.egscomics.com/egsnp/parable-014 ... ok, I enjoy "cheers" references I don't know even less than references to game I don't know ... so I would just assume this will continue next strip and wasn't just opportunity to do the "cheers" reference.
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https://egscomics.com/egsnp/parable-012 So the classic Runaway Trolly ethics test dressed up as a fantasy adventure?
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http://egscomics.com/comic/party-064 Looks like we'll have a party crasher...
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http://egscomics.com/comic/party-065 Still in the video store, folks.
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http://egscomics.com/egsnp/parable-011 Ok. I got it half right. We won't see any killing, but Dan DID commented about that, mentioning exact problem I mentioned. Also, yes, tie up mechanics would be terrible for pacing, also most of those bandits are murderers who deserve to die. But no way would Susan actually be killing them. Maybe later if she gets really angry. (We commented about "non-lethal take downs" before ... not even web may help ... only way for fighting or RPG game to realistically avoid killing people is, well, to not include any people.)
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https://egscomics.com/egsnp/parable-009 Does Susan really need an excuse to be "Sassy"? Actually, I think Elliot is the only character who has not demonstrated a capacity for sass.
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http://egscomics.com/egsnp/parable-008 Didn't Susan overdid it? Not that I'm complaining ... (ducks hammer). (Of course, considering she did it without any apparent tools, might not be deliberate.) How did it even got so tight in first place? It wasn't so tight before ...